rise of the runelords player’s guide

Embark on an epic adventure! Our Rise of the Runelords player’s guide has everything you need to conquer this classic Pathfinder campaign. Tips, tricks & more!

Rise of the Runelords Players Guide: A Comprehensive Plan

This guide prepares players for the Revenge of the Runelords Adventure Path, expanding upon the original Rise of the Runelords. It’s a continuation,
but also self-contained, offering a deep dive into mythic heroics!

Welcome, adventurers, to a saga years in the making! Revenge of the Runelords isn’t merely a new campaign; it’s the culmination of a narrative stretching back to the earliest days of Pathfinder, beginning with Rise of the Runelords. This Adventure Path directly follows Shattered Star and Return of the Runelords, and builds upon the events of Pathfinder Second Edition’s Seven Dooms for Sandpoint.

However, fear not if you’re new to this history! Paizo has thoughtfully crafted this adventure to be accessible even without prior knowledge. This Player’s Guide includes a dedicated “Recap of the Runelords” section, ensuring all players are brought up to speed on the key events and characters that have shaped this world.

What truly sets Revenge of the Runelords apart is its embrace of the Mythic ruleset. For the first time, players will embody heroes of immense power, capable of feats beyond the scope of traditional adventurers. Prepare to ascend, to define your legend, and to confront the Runelords in a final, epic showdown!

Campaign Overview & Context

Revenge of the Runelords plunges players into a desperate struggle against the resurgent threat of the Runelords – ancient, powerful villains thought defeated long ago. The campaign centers around Sandpoint, a coastal town still recovering from the events of Seven Dooms for Sandpoint, now facing a new wave of darkness. The Runelords, having subtly manipulated events from the shadows, are poised to unleash a devastating plan upon the region.

This isn’t a simple tale of good versus evil. The narrative explores themes of legacy, consequence, and the corrupting influence of power. Players will navigate complex political landscapes, unravel ancient mysteries, and confront moral dilemmas that will test their resolve.

The campaign is designed for characters of significant power, utilizing the Mythic ruleset to represent their growing heroism. Expect a challenging and rewarding experience, filled with epic battles, intricate investigations, and a sense of urgency as the fate of the region hangs in the balance.

Recap of the Runelords (For New Players)

The Runelords were once mortal humans who, millennia ago, discovered powerful runestones imbued with the essence of ancient, defeated gods. Each stone granted immense power, but at a terrible cost – corrupting the user and twisting them into tyrannical figures. They ruled the region of Varisia with an iron fist, establishing a reign of terror that lasted for generations.

Though ultimately defeated in the original Rise of the Runelords campaign, their influence lingered. Subsequent events, detailed in Shattered Star, Return of the Runelords, and Seven Dooms for Sandpoint, hinted at their eventual return. Now, they are back, having subtly manipulated events and amassed new power.

Key Runelords include Belcorra Haruvex, Lucrecia, and Xanesha, each with unique motivations and terrifying abilities. Understanding their history and the nature of their power is crucial for players hoping to stand against them.

Character Creation Considerations

Creating a character for Revenge of the Runelords requires careful thought, as this campaign features mythic heroes facing incredibly powerful foes. Consider a character with strong motivations for opposing tyranny and a willingness to embrace extraordinary power. While any class can participate, those with divine or arcane connections may find their backgrounds particularly resonant.

Think about your character’s ties to Varisia, or their reasons for coming to the region. A history with Sandpoint, or knowledge of the Runelords’ past, can provide compelling roleplaying opportunities.

Most importantly, prepare to evolve! The mythic rules will dramatically alter your character’s capabilities, so choose a character concept that can accommodate significant growth and transformation. Embrace the potential for heroism, and the risks that come with it.

Ancestries in the Campaign

Varisia is a melting pot of cultures, and Revenge of the Runelords reflects this diversity in its ancestry options. Humans are the most common, naturally, with strong ties to the region’s history and settlements. Dwarves, particularly those from the Sky Citadel Valoria, maintain a presence, often involved in trade and defense. Elves, both those of the Verduran Forest and more distant kin, add a touch of ancient mystery.

However, don’t limit yourself to the familiar! Gnomes, halflings, and even more exotic ancestries like catfolk or kobolds can find a place in this story. Consider how your ancestry’s cultural background might influence your character’s perspective on the Runelords and their legacy.

The campaign’s setting allows for creative integration of any ancestry, provided you can justify their presence and motivations within Varisia’s context.

Classes & Their Roles

Revenge of the Runelords benefits from a well-rounded party composition, embracing the strengths of various classes. Martial classes like Fighters, Barbarians, and Rangers excel at confronting the physical threats that plague Varisia, from monstrous beasts to the Runelords’ minions. Spellcasters – Wizards, Clerics, and Sorcerers – provide crucial support through healing, protection, and offensive magic.

Rogues and Bards offer essential skills in exploration, diplomacy, and information gathering, navigating the complex social landscape. Don’t underestimate the value of a dedicated healer or a character proficient in survival skills. The campaign’s challenges demand adaptability and synergy.

Consider how your class’s abilities complement your party’s overall strategy, and embrace opportunities for creative problem-solving.

Faiths and Deities Relevant to the Story

Varisia’s spiritual landscape is diverse, with several deities holding sway over the region and influencing events in Revenge of the Runelords. Desna, the goddess of dreams and travelers, is particularly prominent, often guiding heroes with prophetic visions. Gozreh, the god of the elements, commands respect amongst those who brave the harsh wilderness.

Erastil, deity of family and community, is widely worshipped in Sandpoint and surrounding settlements. However, darker faiths also lurk in the shadows. Lamashtu, the Mother of Monsters, and Rovagug, the Destroyer, represent significant threats, their followers seeking to unleash chaos.

Understanding these deities and their tenets can provide valuable insight into the motivations of NPCs and the underlying conflicts driving the narrative.

Languages Commonly Encountered

Varisia, a crossroads of cultures, boasts a diverse linguistic landscape. Common is, naturally, the most prevalent tongue, spoken by the majority of the population in Sandpoint and surrounding areas; However, adventurers will frequently encounter other languages during their travels.

Varisian, the melodic language of the nomadic people, is essential for interacting with many locals and uncovering ancient lore. Ancient Osirian, linked to the region’s forgotten past, may be found inscribed on ruins and artifacts. Dwarvish, spoken by the inhabitants of nearby settlements, proves useful for trade and diplomacy.

Additionally, knowing Elven or Gnoll can unlock crucial information or facilitate communication with specific factions. Preparing characters with a variety of linguistic skills will greatly enhance their ability to navigate Varisia’s complex social and historical tapestry.

Skills and Feats for Success

Navigating Varisia and confronting the Runelords demands a versatile skillset. Perception is paramount, crucial for spotting hidden dangers and uncovering clues within the rugged terrain. Diplomacy and Intimidation will prove invaluable when dealing with diverse communities and potentially hostile factions.

Survival skills are essential for enduring the wilderness and tracking enemies. Knowledge skills, particularly regarding local history and lore, unlock vital insights into the region’s past and the Runelords’ schemes. Acrobatics and Stealth aid in navigating treacherous environments and infiltrating enemy strongholds.

Feats like Skill Focus (Perception) and Toughness enhance core abilities. Consider feats granting resistance to specific energy types, anticipating the Runelords’ magical prowess. Alertness and Iron Will bolster mental fortitude, vital against psychic attacks and manipulation.

Essential Skills for Sandpoint & Beyond

Sandpoint, while seemingly peaceful, requires keen observation. Perception is key for noticing subtle clues and potential threats within the town. Diplomacy aids in navigating social interactions and gathering information from locals. Crafting (Alchemy) proves useful for creating potions and remedies, essential for adventurers.

As the campaign expands beyond Sandpoint, Survival becomes critical for navigating the wilderness. Stealth allows for discreet travel and avoiding unwanted encounters. Knowledge (Local) provides insights into regional customs and dangers. Medicine is invaluable for treating injuries sustained during exploration and combat.

Beyond these, Athletics is crucial for overcoming physical obstacles. Acrobatics aids in navigating treacherous terrain. Insight helps discern the motives of others, and Intimidation can be useful when facing down bandits or cultists.

Recommended Feats for Mythic Heroes

Mythic heroes demand feats that amplify their extraordinary abilities. Augmenting existing strengths is paramount. Consider feats like Skill Focus, enhancing crucial skills like Perception or Diplomacy. Toughness provides much-needed resilience against escalating threats. Weapon Focus and Weapon Specialization maximize combat effectiveness.

For spellcasters, feats like Spell Focus and Greater Spell Focus are essential for consistent spellcasting. Quickened Spell allows for more spells per encounter. Heighten Spell increases the potency of spells. For martial characters, Power Attack and Cleave are always strong choices.

Furthermore, feats granting resistance to specific damage types (e.g., fire, cold) become increasingly valuable. Iron Will and Great Fortitude bolster mental and physical defenses. Finally, feats that synergize with your chosen Mythic Calling will unlock even greater potential.

Pets and Companions: Options & Rules

Pets and companions can significantly enhance a mythic hero’s capabilities, offering tactical advantages and roleplaying opportunities. The Adventure Path allows for a variety of animal companions, ranging from loyal dogs and fierce wolves to more exotic creatures. Familiar options are also available for spellcasters, providing valuable utility.

Rules for handling pets and companions follow the standard Pathfinder guidelines, with adjustments for the increased power level of mythic heroes. Consider the synergy between your character’s abilities and your chosen companion’s strengths. A rogue benefits from a stealthy companion, while a warrior might prefer a resilient mount.

Remember to account for the companion’s upkeep and training. Mythic heroes may also acquire unique companions tied to their Mythic Callings, offering specialized abilities and lore connections.

Spell Selection & Preparation

Spellcasters in Revenge of the Runelords face unique challenges and opportunities, demanding careful spell selection and preparation. The campaign’s escalating threats require a diverse repertoire, encompassing both offensive and defensive magic. Prioritize spells that counter the runelords’ specific weaknesses and exploit their vulnerabilities.

Consider spells offering battlefield control, such as wall of stone or entangle, to hinder enemy movements. Buffs and enhancements are crucial for bolstering your party’s resilience against powerful attacks. Don’t neglect utility spells for exploration and problem-solving, as Sandpoint and its surrounding areas are filled with mysteries.

Mythic heroes gain access to mythic spells, augmenting existing spells with extraordinary effects. Mastering these abilities is key to overcoming the final confrontation.

Key Spells for Combat & Utility

For combat, fireball and lightning bolt remain reliable damage dealers, but adapt to enemy resistances. Dispel magic is vital against the runelords’ enchantments. Protection from evil offers crucial defense. Consider haste for boosting party action economy.

Utility spells are equally important. Detect magic uncovers hidden threats and magical items. Invisibility aids in stealth and reconnaissance. Fly bypasses difficult terrain. Stone shape can create pathways or defensive structures. Commune may offer vital clues.

Mythic spellcasters should prioritize spells that synergize with their mythic path. Remember, the runelords are formidable foes; strategic spellcasting is paramount to success in Revenge of the Runelords.

Archetypes Suited for the Adventure

Given the campaign’s focus on confronting powerful, ancient foes, martial archetypes excel. The Magus blends spellcasting and weapon attacks, offering versatility. Skalds provide crucial buffs and inspire allies. Investigator archetypes shine in uncovering the runelords’ schemes.

For spellcasters, consider the Witch with its hexes, disrupting enemies. Oracle archetypes, particularly those focused on divine power, are effective against evil. Alchemist provides potent concoctions for both offense and support.

Mythic archetypes further enhance these choices. A Champion embodies heroic strength, while a Demagogue manipulates foes. Adapt your archetype to complement your Mythic Calling, maximizing your impact against the Runelords in Revenge of the Runelords.

Gear & Equipment Recommendations

Preparing for Revenge of the Runelords demands foresight in equipment. Prioritize items enhancing resilience against diverse threats – cold resistance is vital for the Iron Tooth’s domain. Potions of healing and greater restoration are essential for prolonged encounters.

Invest in masterwork weapons and armor early; the Runelords’ minions are formidable. Consider magical items granting mobility, like boots of elvenkind, for navigating treacherous terrain. Protective amulets against specific energy types prove invaluable.

As mythic heroes, anticipate needing components for powerful spells and abilities. A portable forge or alchemist’s lab can be a game-changer. Don’t underestimate the value of mundane supplies – rope, torches, and rations – for extended expeditions. Careful preparation ensures survival.

Starting Equipment & Wealth

Character wealth at the campaign’s start is crucial for initial preparedness. Players typically begin with 200 gold pieces, allowing for essential purchases. Prioritize a reliable weapon, sturdy armor, and basic adventuring gear – backpack, rope, rations, and a healing potion are fundamental.

Consider a spellbook for spellcasters or a focus for divine characters. A light source, such as a lantern or torch, is indispensable. Don’t neglect utility items like a crowbar or lockpicks, which can bypass obstacles.

Early investment in a shield provides significant defensive benefits. While magical items are tempting, focus on practical necessities. Careful budgeting ensures a solid foundation for facing the challenges ahead. Remember, resourcefulness is key to survival in the dangerous lands of Sandpoint and beyond.

Advanced Gear Acquisition

Beyond starting wealth, acquiring potent gear is vital for mythic heroes. Sandpoint offers limited options initially, but exploration reveals more. Completing quests and defeating monsters yields valuable rewards, including magical items and unique equipment.

Seek out skilled artisans for crafting superior weapons and armor. Trading with traveling merchants can uncover rare finds. Don’t underestimate the power of information – rumors of hidden caches and forgotten treasures abound.

Investigate ancient ruins and delve into dangerous dungeons, but be prepared for fierce resistance. Consider establishing contacts within local guilds for access to exclusive items. Remember, a well-equipped party significantly increases their chances of success against the Runelords’ formidable forces.

Subsystems: Understanding the Rules

Revenge of the Runelords builds upon the Pathfinder Second Edition ruleset, but introduces significant subsystems, most notably the Mythic Rules. Players must grasp these to fully experience the campaign’s power scaling and narrative scope.

Familiarize yourselves with the rules governing Mythic Paths and Destinies, as they fundamentally alter character abilities. Understand how Mythic surges and echoes function, and how they impact combat and exploration.

The Adventure Path also utilizes existing subsystems like mass combat and vehicle rules in specific scenarios. A solid understanding of these will enhance gameplay. Don’t hesitate to consult the Pathfinder Core Rulebook and related resources for clarification on any unfamiliar mechanics.

Mythic Rules Overview

The defining feature of Revenge of the Runelords is the Mythic Rules system, elevating player characters to legendary status. This system allows heroes to transcend normal limitations, gaining access to extraordinary powers and abilities.

Players choose a Mythic Path, representing their character’s ascent to heroism. Each Path grants unique benefits, including Mythic Abilities, surges, and echoes. These augment existing skills and spells, providing potent advantages in combat and exploration.

Mythic Destinies further refine a character’s path, offering specialized upgrades and culminating in a powerful final ability. Managing Mythic resources is crucial; surges are potent but limited, while echoes provide sustained enhancements. Mastering these mechanics is key to overcoming the Runelords’ challenges.

Backgrounds & Their Impact

Character backgrounds in Revenge of the Runelords are more than just narrative flourishes; they significantly impact gameplay. A well-chosen background provides a character with crucial skills, feats, and connections relevant to the campaign’s setting and themes.

Backgrounds offer a starting point for roleplaying, establishing a character’s motivations and relationships within the world. They grant access to unique benefits, such as favored allies or specialized training, enhancing a character’s effectiveness.

Consider how a background might tie into the history of Sandpoint or the looming threat of the Runelords. A character with ties to the region will have a deeper understanding of the local politics and dangers. Selecting a background that complements your Mythic Calling can further amplify your hero’s potential.

Choosing a Background for Your Character

Selecting the right background is pivotal for a compelling Revenge of the Runelords character. Consider your character concept and how it aligns with the campaign’s setting – Sandpoint and its surrounding regions. A background should provide narrative hooks and mechanical benefits that enhance your hero’s journey.

Think about your character’s past experiences and how they might influence their actions. Were they a local resident, a traveling scholar, or a member of a secretive organization? Each option offers unique advantages.

Don’t underestimate the power of a background to inform your roleplaying. It provides a foundation for your character’s personality, motivations, and relationships. Aligning your background with your chosen Mythic Calling can create a truly synergistic and powerful hero.

Mythic Callings: Defining Your Hero

Mythic Callings are central to the Revenge of the Runelords experience, fundamentally shaping your character’s power and narrative arc. These Callings represent the source of your mythic power, granting unique abilities and influencing your destiny. Choosing a Calling isn’t merely a mechanical decision; it’s a commitment to a specific heroic archetype.

Each Calling offers a distinct playstyle and thematic focus. Will you embrace the righteous fury of a Redeemer, the cunning intellect of a Trickster, or the unwavering resolve of a Marshal? Consider how the Calling’s tenets align with your character’s personality and goals.

Your Mythic Calling will dictate many of your Mythic Heroic feats and abilities, so careful consideration is crucial; It’s the defining element that elevates your character beyond a standard adventurer, transforming them into a legend!

Detailed Look at Available Callings

The Revenge of the Runelords Player’s Guide details several compelling Mythic Callings, each offering a unique path to power; The Champion embodies martial prowess, excelling in combat and inspiring allies. Conversely, the Defender focuses on protection, shielding companions from harm and weathering any storm.

For those who favor subtlety, the Trickster utilizes deception and cunning, manipulating events to their advantage. The Leader inspires through charisma and strategy, bolstering their party’s effectiveness. The Mystic delves into arcane secrets, wielding potent magic and unraveling ancient mysteries.

Finally, the Redeemer champions justice and atonement, seeking to vanquish evil and uplift the downtrodden. Each Calling provides a distinct set of Mythic abilities and a compelling narrative framework for your heroic journey.

Mythic Destinies: The Path to Power

Revenge of the Runelords elevates heroes to legendary status through Mythic Destinies, representing the ultimate expression of a character’s power and purpose. These Destinies aren’t merely upgrades; they fundamentally alter a hero’s being, granting access to extraordinary abilities and reshaping their role in the world.

Players can choose from options like the Hierophant, becoming a conduit for divine power, or the Liberator, a beacon of freedom fighting against tyranny; The Magus masters arcane energies, while the Precursor unlocks secrets of a forgotten age. The Seeker relentlessly pursues knowledge, and the Tyrant embraces dominion and control.

Each Destiny offers a unique progression of Mythic Paths, culminating in godlike power. Selecting a Destiny defines a hero’s endgame, shaping their final confrontation with the Runelords and determining their lasting legacy.

Exploring the Different Destinies

The Mythic Destinies within Revenge of the Runelords offer diverse paths to power, each dramatically altering a character’s capabilities and narrative arc. The Champion embodies martial prowess, becoming an unstoppable force on the battlefield, while the Commander inspires allies and orchestrates grand strategies.

The Effigy delves into the unsettling realm of body-swapping and immortality, and the Gatekeeper controls access to other planes of existence. The Herald proclaims the coming of a new age, and the Lodestar draws power from fate itself. Each Destiny provides unique Mythic Abilities and alters how a character interacts with the world.

Careful consideration of a Destiny’s themes and mechanics is crucial. These choices aren’t just about power; they define a hero’s moral compass and ultimate goals in the face of the Runelords’ return.

Preparing for the Final Confrontation

The culmination of the Revenge of the Runelords Adventure Path demands meticulous preparation. Players must leverage their Mythic Destinies and accumulated power to face the resurgent Runelords. Thoroughly understanding each Runelord’s strengths, weaknesses, and lairs is paramount for success.

Strategic gear acquisition, focusing on items that counter specific Runelord abilities, is essential. Consider investing in powerful relics and artifacts detailed throughout the campaign. Furthermore, forging alliances with key NPCs and factions can provide crucial support during the final battles.

Remember, this confrontation isn’t merely a test of strength, but of resolve. Players should reflect on their characters’ journeys and embrace the full potential of their Mythic powers to overcome this ultimate challenge.

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